Saturday, November 6, 2010

Fable 3 Review

1 comments
You can find the original posting at GeekThugRadio.com


Now because I hearted Fable 2 I would absolutely love to give the third installment a glowing, over the top review. BUT because of said hearting of F2 I simply can't! Change is good but I'd like to hear the complaints about 2 that caused the changes to 3! Where's the wheel o' emotions? No inventory to scope out? And for the love of Pete what is with the Simon-esq way you do jobs? Yellow, green, green, blue? Enough with the comparisons and let's get down to the nitty gritty. Want an easy to play, rich looking, sand boxy RPG? Get this game but don't expect a meaty story line or a lengthy amount of gameplay. Personally I beat this game in two days and that was stretching it. If you didn't know better you could sit there and breeze through the entire thing after becoming Queen or King without needing to do anything more than run between your throne room and treasury. I tried to take on side quests to boost my XP, or "Guild Shields" as they're called just to max out my magic, melee & ranged weapons. Honestly I don't think I needed to since I whopped that ass in the final battle, keeping most of my health potions and food unconsumed. My initial excitement has now waned into a slack jawed contempt all the while thinking, "No, this can't be it!". I realized with only two main quests open (finding books and shooting gnomes) that the game is over. Sure, I can play courier and wind my way through the hills and valleys, fighting balverines/mercenaries/hollowmen but that gets extremely boring and burdensome rather quickly. If this series is extended past the trilogy I'm not sure I'll be as quick on the draw as I was with this title, but I will still play it. I'm stuck between a rock and a hard place with the knowledge that games will be revamped for new titles in the series but also expecting more of the same, because that's what made me a fan in the first place.
 

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